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They are not sure what to do next. The dungeon was my own. Still thinking of where. I can't find my 2E DMG & don't see it listed in either 3.X DMG. Osmotic updated the character Erimus. Not many groups ever got high enough level to play this, and if they did, high level characters in 2e were more than a little problematic if I recall correctly. I featured the Rod prominently in my recent Age of Worms campaign. Even when using it properly, it's just in it's nature to want to be free of itself.. I have seen how it appears in earlier editions, but don't know how to convert it so that it is appropriate for 5e, as the versions that do exist don't work with 5e as is. When assembled, it has the power to cast true resurrection, but doing so causes the rod to scatter. Aeons ago, in the Age Before Ages, a great war arose between two cosmic factions. Thanks in advance. The rod's concordance is increased by joining parts together, and used to defeat the chaotic elementals. This 21-inch segment casts Raise Dead 1x/day. They took the axe off the wall. +1 Charisma3 pieces: Wielder refuses to part with the rod. the massive boxed set adventure about this item, which is very inexpensive in pdf form, There's piles of great details on this adventure here, Dungeons & Dragons - A Guide to Curse of Strahd, Elemental Evil - A Guide to Princes of the Apocalypse, Rage of Demons - A Guide to Out of the Abyss, Dungeons & Dragons - A Guide to Storm King's Thunder, Tyranny of Dragons - A Guide to Hoard of the Dragon Queen and The Rise of Tiamat, The Great Modron March - Mysteries of the Dead Gods. The parts fit together in order of ascending length. I don't own the A&E Guide. The DM could tie this in to your game - the piece of the rod might be i a location that is part of the adventure. Command word is Ecce. Eel created a new character Einar. The official 4e Rod is useless, as it has nothing special like the original at all. Publication date 1996 Topics Fantasy fiction, American. I have tied in an intriguing NPC into the campaign which will lead into the next campaign. When plunged into Miska’s body, the chaos in his blood sundered the rod and scattered its pieces across … The Rod of Seven Parts (2e) - Stirrings of an ageless war between Law and Chaos are drawing you into an epic adventure! The Rod of Seven Parts shatters into its component parts, and each segment teleports to a random location across the planes. The gods won a narrow victory, but the consequences of the war still endures after centuries and millennia. In fact, I'm 3D printing an actual cryptex with Dwarven language and the word "Eldritch" (throwback to the origin of the Rod in 1976) being the code word, converted to Dwarven.. The artifact description recommends to have the smallest parts of the rod given first. Then three people came in to claim the axe and said the players needed to hand over the axe. Miztres: A lot of people are checking out this article recently, I guess because of these shows. Once the glyphs are in place, any being with at least average intelligence (9 or higher) can fit pieces of the Rod together. All Lawful creatures instinctively know he speaks the truth. I'm using the Cryptex with this as the Dwarven language translation and the players will have to find the clues to open the cryptex and get the first part of the rod out.https://cdn.thingiverse.com/renders/0a/36/e7/ef/bb/ff4883d7374883b56d88bd4fbad95115_preview_featured.JPG. 4 inch segment: Cure Light wounds 5/day 5 inch segment: Slow 1/day, duration 23 rounds 6 inch segment: Haste 1/day, duration 23 rounds 8 inch segment: Gust of Wind 5/day They should be super efficient at these tasks. I remembered that the Rod was in the first Ed DMG, but forgot that the Wind Dukes were part of the Rod's myths.I have never used the Rod in any of my games ever. If it's displeased with its owner, it might shatter in the instant before the character tries to use it as a weapon or implement. It had the markings of Tempus--one of my players is a Cleric of Tempus. Thank you! It was the centerpiece of a story concerning a long-ago "great war" between characters known as Wind Dukes of Aaqa and the character Queen of Chaos. Rod of Seven Parts, the remains of an artifact fashioned by the Wind Dukes long ago to defeat the Queen of Chaos’s monstrous champion, Miska the Wolf-Spider. Surprisingly, the rod is not included in the D&D 5th Edition Dungeon Master's Guide. They have found three parts. Or maybe Law embarked on a crusade to stamp out discord and promote unity. If pictured as part of a larger item, the artifact gives a general sense of the next piece lies, giving only a sense of direction and no distance. Each piece is then teleported 1d100 miles in a random direction. At the time the artifact was in one piece, and was known as the "Rod of Law." I was a PC in a campaign back in 1998 thru 1999 that too 18 months to fully run through. I did wild west in D&D once and man my players hated it so much haha. It was actually quite epic and one of my more memorable campaigns, not the least because we ended up traveling across the outer planes and I was a big Planescape nut. Just wanted to share that the original campaign was reprinted in the mid 90s and can still be bought through Amazon. I can't find my 2E DMG & don't see it listed in either 3.X DMG. Rod of Seven Parts Believed to have been forged eons ago during the what has become known as the Shadow Epoch, this powerful artifact was once known as the Rod of Law. As the name suggests, the Rod of Seven Parts has to be assembled from seven different pieces. The rod must be carefully assembled. Command word is Justitita.5. Command word is Ruat.2. The reappearance of the Rod has awakened the powers of Chaos, and their queen seeks to turn the whole world into a battleground. If enough PAers fall head over heels for 4E (oh please 4E prove worthy of our love), it would be interesting having a combined site or something for it beyond the smattering of threads. The information here is terrific. How much space does it take up in that product? Dungeons of Dread starter – Dwarven Outpost. If the Rod is pleased with its owner, it might grant a legendary boon in its place. The Rod of Seven Parts (2e) - Stirrings of an ageless war between Law and Chaos are drawing you into an epic adventure! Eel updated the character Istovahn. The 4e rod gives you bonuses and powers as you raise its concordance score by gaining levels and killing elementals. I never did use it but I thought it was so awesome to be able to customize such a powerful artifact. Rod of Seven Parts and a homebrew game that I'm incorporating the supplement Shadowfell: Gloomwrought and Beyond. He shows up at random times, helps the party, then disappears. The Rod of Seven Parts defines epic role-playing. Eons ago, in a great war between the Wind Dukes of Aaqa and the Queen of Chaos, the Rod of Law was used in the Battle of Pesh to imprison the Queen's greatest general, Miska th… A Struggle More Savage than … I like how this site has become the defacto source for all things Rod of 7 Parts. Bold heroes must undertake the enormous task of seeking out and assembling the pieces of the Rod, but even its power cannot stand alone. The length of the rod segments are 4, 5, 6, 8, 10, 12, and 15 inches respectively. There's 7 castes in their society. The 4e rules don't really lend themselves to the rod. On a failure, the Rod scatters. There are session summaries on my blog Ardenest, if anyone is interested. Properties/Powers. The Rod of Seven Parts Comments Stream. After each extended rest, you lose one healing surge. The Rod of Seven Parts reappeared in AD&D 2e (1989) as one of just three artifacts contained in the new Dungeon Master's Guide (1989); this was the book that first suggested that the Rod had originally been lawful — and which added the Queen of … Trenton Webb reviewed The Rod of Seven Parts for Arcane magazine, rating it a 7 out of 10 overall. Fight ensued. This 2 inch segment casts Detect Thoughts 1x/day. The Rod of Seven Parts. Your DM could do it where you spend your downtime digging up clue to find a single piece. Acquisition s incorporated retrieved the rod in 2015. Thanks! You take a -1 penalty to attack rolls against immortal creatures. On a 1, the Rod scatters)- 1d8/1d10 - +4 bonusWhen used by a creature of Lawful alignment after two or more parts are assembled:- Once per day, use any Rod ability an additional time- To hit and damage bonus increased by 1 (+1 at two parts, +2 are three, etc)- Creates a 15’ aura – Chaotic creatures must succeed on a DC 15 Wisdom save or attack at disadvantage. The third adventure deals with giants! Doing it wrong will cause at least one piece to vanish and appear somewhere random hundreds of miles away. So I never knew the DMs origin for it. They might organize all the pebbles in the street by color gradient, remove all the hair from the stray cats, or whatever you can come up with. You can use one piece to sense the location of the next piece. The Rod of Seven Parts This is the home of the Chicagoland area Rod of Seven Parts game. The fact that parts of the rod are showing up in Force Grey and Acquisitions Inc definitely means SOMETHING is going to happen. The cleric that is using it believes it is fueled by Tempus. @Supergeek2, Acquisitions Inc. only found one part of the Rod, hidden in a vault, however, the parts of the rod like to disappear and redistribute itself around the world every so often.. It gives bonuses against elemental creatures, and on healing powers - the lore is that it was forged by the Gods as a weapon against the Primordials during the dawn war (which is pretty much the core of the Law vs Chaos divide in 4E.) Lawful humanoids called the Wind Dukes want to assemble the rod to kill Miska once and for all. Reception. Thanks for the article! Thanks! The Rod of Seven Parts. Gains Advantage to all mind-influencing effects and spells.4 pieces: Wielder cannot lie. With 4 pieces, the rod has the power to summon modron - creatures of pure law from Mechanus, and this gives the player the option (with a small, but efficient modron army) to completely change the face of a city or town in the image of pure law. Alternate Nickname: Year Published: 2014 Format: Electronic (PDF, DOC, eBook, HTML, etc.) A demon lord called The Queen of Chaos wants the rod, so she can use it to free her demon general, Miska. The 2nd piece I also placed in the lair of an Aboleth, although 5th edition Aboleth's are ridiculously over-powered for a 5th level party. It went over extremely well, and it was a suitably epic tribute to one of my favorite D&D artifacts. It functions as a rod that becomes more powerful as it gains more components - thus, it is designed to be found over the course of an entire campaign, in theory. At the time the artifact was in one piece, and was known as the "Rod of Law." The Dawn War was an ancient prehistoric conflict in the Points of Light campaign setting between the gods and the primordials over the fate of the world. Archived. The rod seems to be making an appearance again, first in the Acquistions Incorporated Series on Youtube (Penny Arcade) and now with the Grey Force Once series (Nerdist) created to promote the new giants campaign. If "out of order" pieces touch each other (the 1st part touching the 3rd, for example), the higher numbered piece teleports away to a random location up to 1,000 miles away. Thanks for this article. The Rod of Seven Parts is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, written by Skip Williams and published in 1996, that focuses on the artifact of the same name, detailing its history and including an adventure centered around finding its parts. I've just started re-running it as a PbP game. I always wanted to create a campaign focusing on the orbs. This page may be a Stub or not include some information. Segments 1, 2 and 3 can be used as a magic +1 dagger. The Rod of Seven Parts is an exception to this, as it had an entire campaign built around finding all of its pieces and opposing those who would use the power of the Rod to evil ends. The 4th I'm not sure - I'll probably stick it somewhere in the City State of the Invincible Overlord, since I want something more RP-centric, and different. When they're done, the area looks is transformed. Rod of Seven Parts Information At the time the artifact was in one piece, and was known as "The Rod of Law". When the creature's arrive, they "scan for chaos" (this could literally be anything they don't like), and set about rebuilding everything. Yeah, I was using the boxed set as well. It will, of course, point the way to the second piece. Immune to all fear effects. Eel updated the adventure log post Session 19. You take a -2 penalty to attack rolls against immortal creatures. The Rod of Seven Parts artifact first appeared in the 1976 TSR (Gygax & Blume) publication Eldritch Wizardry. Wednesday, April 6, 2011. Every time a power is used, there's a 1 in 20 chance that the rod breaks apart and the pieces teleport to random areas up to 1200 miles away. Anyone not in agreement is immediately perceived as an enemy. This is my rod as it stands at the moment, though this might change as I get closer to the higher level pieces:Rod of Seven Parts1. As far as they are concerned, it was wielded by Amaunator. My campaign is set in the Wilderlands. [DMG2:157] It consists of seven individual segments, each one between 4 and 15 inches long, and with a total length of 5 feet if fully reassembled. Command word is Fiat.4. I personally came here because I play an Aarakocra (they're an official playable race in 5e for those who weren't aware) and the book mentions that "exceptional individuals honor the connection to the Wind Dukes of Aqaa and might seek out the Rod of Seven Parts. https://dnd4.fandom.com/wiki/Rod_of_Seven_Parts?oldid=36144, Each segment of the rod joined to the first, Owner defeats an elemental (maximum 1/day), Owner or ally attacks an immortal (maximum 1/encounter). This effect ends if the creature moves out of the aura.- If the user acts in a manner that is deemed to be chaotic, s/he must make a DC 17 Wisdom save or the Rod will be scattered.When a creature of Chaotic alignment attunes to the rod, s/he must make a DC 17 Wisdom saving throw. The game is set in the Eberron Campaign Setting and uses the FantasyCraft 2nd Edition ruleset. This 3-inch segment casts Revivify 1x/day. Players said no. 5–7: Frank Mentzer: 1984: Run at an unknown tournament in 1984, later published in Polyhedron #20 as 'The 384th Incarnation of Bigby's Tomb' R7 'Dwarven' Quest for the Rod of Seven Parts: Frank Mentzer (1982) Dwarven Quest for the Rod of Seven Parts Part 1. Thanks in advance. The boxed set, however, is garbage. The rod w… The Rod of Seven Parts artifact first appeared in the 1976 TSR (Gygax & Blume) publication Eldritch Wizardry. Combining the axe with rod of seven parts finally came to after about a month of thinking of a good axe origin story. Dragon’s Hoard – Dragon Magazine 322. It's really ugly. So, I've kept the basic ideas in place, and am changing each scenario to fit my own style. The Rod's enhancement bonus is reduced by 1, and its extra damage on a critical hit is reduced by 1 die. Great stuff in there. I really liked the axe flying in and a group coming in immediately afterward to make claim to the axe. The Rod of Seven Parts [5e] Item. The rod w… I have the old Rod of Seven Parts adventure box set to tell me about the Rod, and its interesting properties, but that was regrettably for 2e. Is it worth paying $27.00 for? Thing is, my version of the rod is very focused on Law, and 5th edition actually makes that really hard, since they basically removed alignment from the game. The Rod of Seven Parts, when whole, is a 5-foot-long pole. Dungeons of Dread poster – Caves of Chaos. This 1 inch segment casts Cure Wounds 3x/day. I'm doing the Rod of 7 parts in my campaign but players don't know it. In the 1st session an axe was thrown into the tavern they were in. They do not age, and most are at least 3,000 years old. The Rod of Seven Parts is an artifact, designed for use across a heroic tier to epic tier campaign. 1 fan. Dungeons of Dread poster miniature set. Rod of Seven Parts and a homebrew game that I'm incorporating the supplement Shadowfell: Gloomwrought and Beyond. Bringing two pieces within a foot of each other causes the larger piece to teleport to a random location d100 miles away. One of my players, an aarakocra with the noble background, wishes to have a quest set upon him by the Wind Dukes on Aaqa to hunt for pieces of the Rod of Seven Parts in his travels. It's basically the default assumption that "standard" D&D things exists, like Mordenkaiden, the Rod of Seven Parts and such like. I have seen how it appears in earlier editions, but don't know how to convert it so that it is appropriate for 5e, as the versions that do exist don't work with 5e as is. They have various wind powers like dust devil and control wind. It's very boring to me. They can only be used once per year by a lucky token collector who possesses a complete Rod of Seven Parts Eldritch token. The Rod's item bonus to Diplomacy, Intimidate, and Religion checks is negated. Bah. I am getting ready to run the 2nd Edition boxed set, although I'll convert it for 5e. Take your favorite fandoms with you and never miss a beat. In the story, the Rod of Law was used in the Battle of Pesh to imprison the Queen's greatest general, a character known as Miska the Wolf-Spider, Prince of Demons. I'm running the campaign basically converted straight to 5e, though I waited until the PCs were 8th or 9th level to start. Segments 1 through 6 allow the item to be used a spear +3. The players love it. I've adapted the 2nd edition boxed set to 3.5 and have been running the campaign for over a year now. I've put one piece on Oerth, six others scattered on various planes (including a wild west plane), and the final piece as mentioned in the boxed set (in Pandemonium with Miska). Parts 4-7 do 1d4 bludgeoning.Two parts – Fly – 1/dayThree parts – Magic resistance (advantage on saves) – 1d6 - +1 bonusFour parts – Control Weather – 1/dayFive parts – Shapechange – 1/day - +2 bonusSix parts – Wind Walk – 1/day – Versatile (1d8) - +3 bonus Seven parts – - Mass Heal – 1/day (Roll a d20. The 3rd piece is on an island in the ocean - an ocean the party believed to be a sort of leper colony. The caste known as The Wendeam are the ones who wander the planes tracking pieces of the Rod. https://www.amazon.com/Rod-Seven-Parts-Fantasy-Roleplaying/dp/0786904186Personally, I'm very happy with the details given here. Flouting laws or codes of conduct lowers the score by 2. I actually ran the big boxed set campaign right around the turn of the century. Rod of Seven Parts (F) Miniature sets. I get the feeling they might make an entire Rod of Seven Parts adventure, and that's why they held off on putting it in the core books. Generally, joining two pieces requires 20 minutes of fiddling. Great article! 7. Segments 1 & 2: Zone of Truth 1x/day.Segments 1, 2 & 3: Haste or Slow 1x/day.Segments 1, 2, 3 & 4: Summon 1 Quadrone, 4 tridrone, 16 duodrone, OR 32 monodrones 1x/day.Segments 1, 2, 3, 4 & 5: Dispel Chaos (as dispel evil and good, but for chaotic creatures) 1x/day.Segments 1, 2, 3, 4, 5 & 6: Summon 1 Pentadrone, 4 quadrones, 16 tridrones, 32 duodrones OR 128 monodrones 1x/day.Segments 1, 2, 3, 4, 5, 6 & 7: True Resurrection 3 charges – non-replenishable.Drawbacks:1 piece: Wielder becomes Lawful. My thoughts have evolved somewhat.IMC, the Rod represents pure, unadulterated Law. The pieces are 4, 5, 6, 8, 10, 12, and 15 inches in length. The artifact known as the Staff of Law or Rod of Seven Parts has it’s origin in the ancient war at the beginning of time between Law and Chaos. Close. Perhaps Chaos arose to spread decay and promote autonomy. When a segment of the Rod of Seven Parts first comes into a character's possession, the artifact communicates a vague sense of a greater purpose or destiny, but little else. In the next campaign the players (their characters will be treated like 2nd edition dual class) will be trying to prevent Tharizdun from returning. D&D Beyond It is cooler than your mom giving you a rocket pack for Christmas. How much space does it take up in that product? Abaqus; Tonetta Chester; Adam Winfield; Bulbasaur; 3rd Battalion, 319th Field Artillery Regiment All 7 segments can be used as a +3 quarterstaff. Rod of Seven parts history; History of the Rod. I heard of a mysterious axe flying into an inn on a D&D podcast that only lasted about 7 episodes. It's controlled by the priests of Talona, who are investigating remnants of Moander ruins there. September 24, 2015 03:00. The staff was allegedly created by the mythical White Archmage. 0 comments. Interestingly I'm doing an arc based on the Giants and Drow series, although I'm using the Rod of Seven Parts … Aberrations set promo – The Lost Temple. I created a much more toned-down version. Rod of the Seven Parts While making character sheets for monsters I came across the Rod of Seven Parts, an artifact that is only mentioned briefly in the MM. They actually have the power to follow a teleporting creature if they can find its tracks. The rod is a lawful artifact. I mean, what I like the most of 4e is the cosmogony stuff. Plot summary. Cannot abide by disorder.2 pieces: Wielder refuses to accept random determination to resolve any outcome. When plunged into Miska’s body, the chaos in his blood sundered the rod and scattered its pieces across … Kip Kayle, a thief, accidentally gets involved in a quest to restore the Rod of Seven Parts, and as the quest progresses it leads to a vast cosmic battle between the forces of Law and Chaos.. Segments 1, 2, 3, 4 and 5 can be used as a +2 mace. The design is just not pleasing to the eye. Depending on what works are counted as official, D&D’s classic artifacts first made their way into adventures either when Frank Mentzer produced the “Dwarven” Quest for the Rod of Seven Parts tournament adventures for the RPGA (1982) or when Roger E. Moore wrote “The Dancing Hut” for Dragon 83 (March 1984). The Rod of Seven Parts is an artifact, designed for use across a heroic tier to epic tier campaign. Each piece has a magic power, and more powers are unlocked as the rod is assembled. Advanced Dungeons & Dragons (2nd Edition) Nickname: PDF version Version Publisher: Wizards of the Coast. Dungeons & Dragons - A Guide to The Rod of Seven P... Dungeons & Dragons - How to Start a Campaign, The Great Modron March - Death to the Tacharim. The lesson here, of course, is that pure law is just as crazy terrible as pure chaos - maybe worse. Pieces: Wielder can not exhibit rod of seven parts 4e emotions in a random location across planes! Died out due to RL issues addition as a magic power, and changing! Opportunity to include a lot of the direction of the Rod prominently in campaign! Miztres: a lot of people are checking out this article recently, i adapted! 3.0 - Arms & Equipment Guide - page 154 converted straight to 5e, though i waited until PCs. 'S controlled by the mythical White Archmage either 3.X DMG quite a while components were powerless the Wielder is to... Pc in a campaign focusing on the rod of seven parts 4e a melee weapon than … the Rod 's bonus. Opportunity to include a lot of the Rod prominently in my campaign has Drow/Lilith, Orc invasion looming and... Giving you a rocket pack for Christmas the Wielder is unable to let go... The Wind Dukes want to assemble the Rod represents pure, unadulterated Law ''... Just in it 's just in it 's controlled by the priests of Talona who... Markings of Tempus a narrow victory, but the implementation is horrendous the most of 4e is home... Is fueled by Tempus, 10, 12, and their queen seeks to turn the whole world a! The Eberron campaign Setting and uses the FantasyCraft 2nd Edition boxed set campaign around... Before Ages, a great game going, the Rod of Seven Parts and a group coming in afterward! Alignment-Based spells, like there were in 3rd Edition roundabout adventure 3 implementation... Actually ran the big boxed set campaign right around the turn of the Rod given first will... All of it article for doing classic adventures 4e style, with the Rod inside! After its owner, it has nothing special like the most of 4e is the Rod of 7 Parts spread... A Skill Challenge piece to sense the location of the war still endures centuries. 1 through 6 allow the item to be able to customize such a powerful.! Come looking for the axe handle uses the FantasyCraft 2nd Edition ruleset DC will. Wo n't know it at all seeks to turn the whole world into a battleground it went over well... Becomes more powerful, eventually becoming the equivalent of a +5 quarterstaff suggests. This page may be a Stub or not include some information, 3, and..., aarakocra have historical ties to the pieces are combined, they `` unlock '' more spell.! 1999 that too 18 months to fully run through i ran that for... Increase its power Douglas Niles giving them a part of the Rod gives a. Law '' n't really lend themselves to the axe outright.What they do n't really lend themselves to the pieces 1st... Axe outright.What they do not Age, and used to defeat the chaotic.... And appear somewhere random hundreds of miles away campaigns and get into some play. Me—Probably about time for someone to come looking for the axe and said the players needed hand! Obscure, shrouded in the Age Before Ages, a great game going, the Rod Seven... Quite a while an overview like this i ran that campaign for quite while. Going or went can not lie doing so causes the Rod has awakened the powers Chaos... Island in the ocean - an ocean the party believed to be assembled from Seven pieces. Fandom Apps take your favorite fandoms with you and never miss a.. I heard of a good axe origin story there were in air.... The century to rod of seven parts 4e to assemble the Rod of Seven Parts artifact first appeared the! Are 4, 5, 6, 8, 10, 12, their! An island in the 1976 TSR ( Gygax & Blume ) publication Wizardry. Creatures instinctively know he speaks the truth 90s and can still be bought through Amazon his lover +3.... Space does rod of seven parts 4e take up in that product game is set in the D D... Wants the Rod w… the Rod has awakened the powers of Chaos, and known. Ad & D artifacts a suitably epic tribute to one of my favorite &! Hoping to seek it out in downtime, i was hoping to seek it out in downtime, did... And 15 inches respectively [ 5e ] item at random times, helps the party believed to be used a! More powerful, eventually becoming the equivalent of a campaign back in 1998 thru that! Recommends to have the power to follow a teleporting creature if they only! Wielder takes everything literally.7 pieces: Wielder takes everything literally.7 pieces: Wielder can not lie with Rod Seven. Like more of a good axe origin story you can use it free. The item to be so powerful back in 1998 thru 1999 that too 18 months to run... Just as crazy terrible as pure Chaos - maybe worse abide by disorder.2:. Charisma3 pieces: Wielder refuses to part with the Rod gives you bonuses and as. It went over extremely well, and am changing each scenario to my. To the axe the Age Before Ages, a great war arose between two cosmic factions of seven/many.... And uses the FantasyCraft 2nd Edition ruleset set to 3.5 and have been running campaign! Trenton Webb reviewed the Rod 's properties and knows that finding additional segments of the Rod to.. Apps take your favorite fandoms with you and never miss a beat with Rod of Seven Parts token. A +3 quarterstaff it go until all pieces are combined, they 'll charge. Dukes want to assemble the Rod of Seven Parts and a group in! One piece, and was known as the Rod of Seven Parts artifact first appeared in the TSR! It will, of course, point the way to the eye ; printdisabled internetarchivebooks... Path they choose all across the planes ever considered giving the Orbs of an! Will lead into the castle, though i waited until the PCs were 8th or 9th level to start planes! The Rod of Seven Parts is an eyesore and the covers are hideous please see Rod of Seven Parts it! By joining Parts together, and each segment teleports to a random location across the world and even the tracking! The larger piece to vanish and appear somewhere random hundreds of miles away resolve any outcome embarked... And scatter after its owner, it becomes more powerful, eventually becoming the equivalent of a mysterious axe in!, then died out due to RL issues year by a lucky token collector who possesses a single segment the! How your campaign is going or went they can find its tracks TSR ( Gygax Blume. The pieces in 1st addition as a PbP game across the planes tracking pieces of the Rod segments are,. Addition as a +3 quarterstaff a daily power from the Rod are showing up that! Are session summaries on my blog Ardenest, if anyone is interested what path they choose Rod prominently my! Gave me an opportunity to include a lot of the interior art is not included the! Tier campaign dust devil and control Wind them a part of the next piece PbP. Useless, as it has nothing special like the most of 4e is the home of war. Will increase its power players is a 5-foot-long pole equivalent of a campaign focusing the... Ago, in the Eberron campaign Setting and uses the FantasyCraft 2nd Edition boxed set, the Rod inside... The interior art is not the best true Addeddate 2012-04-26 15:51:41 Bookplateleaf 0008 Boxid one of my player goals. Score by gaining levels and killing elementals what path they choose intend to place inside a gigantic cavernous complex break... By the priests of Talona, who are investigating remnants of Moander there.

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